24 November 2012

Time away

Spent some time out on the ship, most of it working, but a little left over to get some basics started. Here's a short list of things I added, as much as I can remember from the last update.
Bad Guy, sword wielding bad guy, usable swords, breakable blocks (movable and non-movable), spikes, rewrote the physics again, changed splash type on bullet collision and improved collisions. Health and death, kill enemies.

That just about covers it. check it out, use "E" when hovering over a weapon to pick it up, it;s just a temporary way to equip a weapon while still in testing.

https://docs.google.com/open?id=0B3iGA1KoiI7fb0Z6bUxfZXhCVzg

No comments:

Post a Comment